Math Lab

Distance of Origin from a Plane

Three-Dimensional Geometry · Class XII

Plane ax + by + cz = d. Distance from origin is |d| / √(a² + b² + c²).

1
type a value
-55
2
type a value
-55
2
type a value
-55
6
type a value
-1010
Live values
  • Normal magnitude3
  • Distance from O2
  • Foot-of-perp x0.6667
xy
  • Distance from O as d slides

Formulas in this lab

  • Normal magnitude
    a2+b2+c2\sqrt{a^2+b^2+c^2}
  • Distance from O
    da2+b2+c2\dfrac{|d|}{\sqrt{a^2+b^2+c^2}}
  • Foot-of-perp x
    ad/(a2+b2+c2)a d / (a^2+b^2+c^2)
Tip: Distance is a V-shape in d; the plane passes through the origin exactly when d = 0.

Frequently asked questions

What is the distance from a point to a plane?

For the plane $ax + by + cz + d = 0$ and the point $(x_0, y_0, z_0)$, the perpendicular distance is $\dfrac{|ax_0 + by_0 + cz_0 + d|}{\sqrt{a^2+b^2+c^2}}$. The absolute value ensures the distance is non-negative.

How do I use the point-to-plane distance lab?

Slide the plane coefficients $a, b, c, d$ and the point coordinates. The lab returns the distance live. Try the plane $x + y + z = 3$ and the origin: distance $= 3/\sqrt{3} = \sqrt{3} \approx 1.73$.

Why is the absolute value crucial?

Without it, the sign tells you which side of the plane the point lies on — useful for half-space arguments but wrong for a distance, which must be non-negative. JEE often asks for the side as well, separately from the distance. The lab outputs the unsigned distance.

Where does this formula appear in real life?

Computer graphics uses it for collision detection: is a player on the right side of a wall? Linear regression's residuals are signed distances from data points to the best-fit plane (hyperplane in higher dimensions). Support Vector Machines maximize the margin computed by this formula.