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Graphical solution: feasible region

A linear inequality ax+by≤cax + by \le c divides the xyxy-plane into two half-planes. The boundary ax+by=cax + by = c is a line. The feasible region of an LPP is the intersection of all such half-planes (one per constraint), together with the first quadrant from the non-negativity constraints.

Graphing a linear inequality

  1. Draw the boundary line ax+by=cax + by = c , a straight line through two convenient points (often the intercepts (c/a,0)(c/a, 0) and (0,c/b)(0, c/b)).
  2. Pick a test point not on the line , usually (0,0)(0, 0) if it's not on the line.
  3. Substitute into the inequality. If it's satisfied, the test point is in the half-plane represented by the inequality. Shade that side.
  4. Combine all such half-planes by overlapping shaded regions; the overlap is the feasible region.

For ≤\le inequalities, the boundary line is included; draw it solid. For <<, draw dashed. (In LP we mostly use ≤,≥,=\le, \ge, =.)

Standard layout

A typical LPP in Class XII has:

  • Two decision variables x,yx, y (both ≥0\ge 0),
  • A few inequality constraints,
  • Sometimes equality constraints (which give a line, not a half-plane).

So the feasible region lives in the first quadrant. Sketch the axes; mark the intercepts of each constraint line; identify the side that satisfies each inequality; the overlap is the feasible region.

Bounded vs unbounded

A bounded feasible region is enclosed , a polygon. The corner-point method always yields a maximum and minimum for the linear objective.

An unbounded feasible region extends to infinity. The maximum (or minimum) may not exist; you must check whether the objective is bounded above (or below) on the region. For a maximisation problem with constraints ≥\ge, the region is often unbounded toward the upper-right; the maximum may be infinite.

Corner points

A corner point (vertex) of the feasible region is where two constraint lines meet (and the resulting point satisfies all other constraints). To find corners systematically:

  1. Take each pair of constraint equations.
  2. Solve simultaneously for the intersection point.
  3. Check if the point satisfies all other inequalities.
  4. Keep it if yes; discard otherwise.

Corner points always include those on the axes (intersections with x=0x = 0 or y=0y = 0) when those intersections are feasible.

Worked examples

Example 1. Find the feasible region: x≥0x \ge 0, y≥0y \ge 0, x+y≤4x + y \le 4, 2x+y≤62x + y \le 6.

The boundary lines: x+y=4x + y = 4 (intercepts (4,0),(0,4)(4, 0), (0, 4)); 2x+y=62x + y = 6 (intercepts (3,0),(0,6)(3, 0), (0, 6)). Both inequalities are ≤\le, with (0,0)(0, 0) on the correct side. Together with the first quadrant, the region is the polygon with corners at (0,0)(0, 0), (3,0)(3, 0), intersection of x+y=4x + y = 4 and 2x+y=62x + y = 6, (0,4)(0, 4).

Intersect x+y=4,2x+y=6x + y = 4, 2x + y = 6: subtract to get x=2,y=2x = 2, y = 2. So corners: (0,0),(3,0),(2,2),(0,4)(0, 0), (3, 0), (2, 2), (0, 4).

Example 2. Feasible region of x+y≥2x + y \ge 2, x≤3x \le 3, y≤3y \le 3, x,y≥0x, y \ge 0.

x+y=2x + y = 2 (intercepts (2,0),(0,2)(2, 0), (0, 2)), with the region above (test (0,0)(0, 0): 0<20 < 2, fails , so region excludes origin). x≤3x \le 3 and y≤3y \le 3 truncate.

Corners: where x=0,y=3x = 0, y = 3 meet (i.e. (0,3)(0, 3)); (3,3)(3, 3) (corner of the box); (3,0)(3, 0); (0,2)(0, 2) (x=0,x+y=2x = 0, x + y = 2); (2,0)(2, 0) (y=0,x+y=2y = 0, x + y = 2). So five corners: (0,2),(0,3),(3,3),(3,0),(2,0)(0, 2), (0, 3), (3, 3), (3, 0), (2, 0).

Example 3. Feasible region of x+y≥5x + y \ge 5, 2x+3y≥122x + 3y \ge 12, x,y≥0x, y \ge 0.

Both lines slope downward and the region is above both. Boundaries: x+y=5x + y = 5 at (5,0),(0,5)(5, 0), (0, 5); 2x+3y=122x + 3y = 12 at (6,0),(0,4)(6, 0), (0, 4).

The region is unbounded , extends infinitely up-and-right. Corner points: where the two lines meet (solve: subtract twice the first from the second: y=2y = 2, so x=3x = 3). On axes: (6,0)(6, 0) (y=0y = 0 on second line; check 6+0≥56 + 0 \ge 5, yes) and (0,5)(0, 5) (x=0x = 0 on first; check 0+15≥120 + 15 \ge 12, yes). So corners: (6,0),(3,2),(0,5)(6, 0), (3, 2), (0, 5).

Example 4. Feasible region of x+y≤8x + y \le 8, x≥2x \ge 2, y≥1y \ge 1, x,y≥0x, y \ge 0.

Bounded polygon. Corners: at x=2,y=1x = 2, y = 1: (2,1)(2, 1). At x=2,x+y=8x = 2, x + y = 8: (2,6)(2, 6). At y=1,x+y=8y = 1, x + y = 8: (7,1)(7, 1). Three corners , it's a triangle.

Example 5. Empty feasible region: x+y≤1x + y \le 1, x+y≥5x + y \ge 5. The first says x+yx + y small, the second says big , no overlap. Infeasible.

Example 6. Single point: x+y=4x + y = 4, x−y=0x - y = 0, x,y≥0x, y \ge 0. Solve: x=y=2x = y = 2. Only one feasible point.

Try it yourself

For each, find the feasible region and its corners.

  1. x+y≤4x + y \le 4, x≤3x \le 3, y≤3y \le 3, x,y≥0x, y \ge 0.
  2. 2x+y≤102x + y \le 10, x+3y≤12x + 3y \le 12, x,y≥0x, y \ge 0.
  3. x+y≥3x + y \ge 3, x−y≥−1x - y \ge -1, x,y≥0x, y \ge 0.
  4. 3x+2y≥123x + 2y \ge 12, x+4y≥8x + 4y \ge 8, x,y≥0x, y \ge 0.
  5. x+2y≤8x + 2y \le 8, 3x+2y≤123x + 2y \le 12, x≥0x \ge 0, y≥0y \ge 0.
  6. x≤4x \le 4, y≤6y \le 6, x+2y≤10x + 2y \le 10, x,y≥0x, y \ge 0.
  7. 5x+y≥105x + y \ge 10, x+y≥6x + y \ge 6, x+4y≥12x + 4y \ge 12, x,y≥0x, y \ge 0.
  8. x+y≥8x + y \ge 8, x−y≤4x - y \le 4, x,y≥0x, y \ge 0.
  9. 2x+y≥42x + y \ge 4, x+y≤5x + y \le 5, x≤4x \le 4, x,y≥0x, y \ge 0.
  10. 3x+4y≤603x + 4y \le 60, x+3y≤30x + 3y \le 30, x,y≥0x, y \ge 0.
  11. 5x+4y≤205x + 4y \le 20, x+y≥1x + y \ge 1, y≥2y \ge 2, x≥0x \ge 0.
  12. x+2y≤10x + 2y \le 10, 3x+y≤153x + y \le 15, x+y≥2x + y \ge 2, x,y≥0x, y \ge 0.
  13. 4x+3y≤2404x + 3y \le 240, x+2y≤80x + 2y \le 80, x,y≥0x, y \ge 0.
  14. 2x+y≥62x + y \ge 6, x−y≥−1x - y \ge -1, x+2y≤8x + 2y \le 8, x,y≥0x, y \ge 0.

Pitfalls and tricks

  • Always test which side of a boundary line satisfies the inequality. Don't guess.
  • Shade carefully. When constraints overlap, the feasible region is the intersection , keep only the multiply-shaded part.
  • Intersection points are found by solving pairs of constraint equations. Check that each candidate corner satisfies all other constraints.
  • Watch for unboundedness. An unbounded region may have no finite maximum (for a maximisation problem).
  • Sketch on graph paper or carefully on grid paper , accurate intercepts and intersections matter.

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