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Equation of a plane

A plane in three-dimensional space is determined by:

  • One point on the plane and a normal direction, or
  • Three non-collinear points, or
  • Three intercepts on the coordinate axes (in normal form).

We develop all three forms.

Normal (vector) form

A plane consists of points r\vec r such that the vector ra\vec r - \vec a is perpendicular to a given normal direction n\vec n: (ra)n=0,(\vec r - \vec a)\cdot\vec n = 0, equivalently rn=an=d.\vec r\cdot\vec n = \vec a\cdot\vec n = d. Here n\vec n is any non-zero normal vector, a\vec a is the position vector of any point on the plane, and d=and = \vec a\cdot\vec n is a constant.

Cartesian (general) form

If n=(A,B,C)\vec n = (A, B, C) and r=(x,y,z)\vec r = (x, y, z), then rn=d\vec r\cdot\vec n = d becomes Ax+By+Cz=D.Ax + By + Cz = D. The vector (A,B,C)(A, B, C) is normal to the plane. Two planes are parallel iff their normal vectors are proportional; perpendicular iff normals are perpendicular.

Three-point form

A plane through three non-collinear points A,B,CA, B, C with position vectors a,b,c\vec a, \vec b, \vec c. Any point r\vec r on the plane satisfies AR,AB,AC\vec{AR}, \vec{AB}, \vec{AC} are coplanar: [ra    ba    ca]=0.[\vec r - \vec a\;\;\vec b - \vec a\;\;\vec c - \vec a] = 0.

In Cartesian form, writing out the triple-product determinant: xx1yy1zz1x2x1y2y1z2z1x3x1y3y1z3z1=0.\begin{vmatrix} x - x_1 & y - y_1 & z - z_1 \\ x_2 - x_1 & y_2 - y_1 & z_2 - z_1 \\ x_3 - x_1 & y_3 - y_1 & z_3 - z_1 \end{vmatrix} = 0.

The normal to such a plane is (ba)×(ca)(\vec b - \vec a)\times(\vec c - \vec a).

Intercept form

If a plane has xx-, yy-, zz-intercepts a,b,ca, b, c (i.e. it crosses the axes at (a,0,0)(a, 0, 0), (0,b,0)(0, b, 0), (0,0,c)(0, 0, c)), then it has equation xa+yb+zc=1.\frac{x}{a} + \frac{y}{b} + \frac{z}{c} = 1. Useful for problems where intercepts are given.

Normal form (Hesse form)

If n^\hat n is a unit normal to the plane and p0p \ge 0 is the perpendicular distance from the origin to the plane, then rn^=p.\vec r \cdot \hat n = p. The triple n^=(l,m,n)\hat n = (l, m, n) contains the direction cosines of the perpendicular from the origin.

To convert Ax+By+Cz=DAx + By + Cz = D to normal form: divide by A2+B2+C2\sqrt{A^2 + B^2 + C^2} (with sign chosen so D/0D / \sqrt{\cdots} \ge 0). Then p=D/A2+B2+C2p = |D|/\sqrt{A^2 + B^2 + C^2} and direction cosines are A/A/\sqrt{\cdots}, etc.

Worked examples

Example 1. Find the equation of the plane through (1,2,1)(1, 2, -1) with normal n^=(2,1,1)\hat n = (2, 1, 1).

(ra)n=02(x1)+(y2)+(z+1)=02x+y+z=3(\vec r - \vec a)\cdot \vec n = 0 \Rightarrow 2(x - 1) + (y - 2) + (z + 1) = 0 \Rightarrow 2x + y + z = 3.

Example 2. Find the plane through (1,0,0)(1, 0, 0), (0,1,0)(0, 1, 0), (0,0,1)(0, 0, 1).

By intercept form (intercepts 1, 1, 1): x+y+z=1x + y + z = 1. (Or by three-point form: same answer.)

Example 3. Find the plane through (2,1,0)(2, 1, 0), (3,2,2)(3, -2, -2), (3,1,7)(3, 1, 7).

AB=(1,3,2)\vec{AB} = (1, -3, -2), AC=(1,0,7)\vec{AC} = (1, 0, 7). Normal =AB×AC=i^j^k^132107=i^(210)j^(7+2)+k^(0+3)=21i^9j^+3k^= \vec{AB}\times\vec{AC} = \begin{vmatrix}\hat i & \hat j & \hat k\\1 & -3 & -2\\1 & 0 & 7\end{vmatrix} = \hat i(-21 - 0) - \hat j(7 + 2) + \hat k(0 + 3) = -21\hat i - 9\hat j + 3\hat k. Simplify to (7,3,1)(-7, -3, 1) or (7,3,1)(7, 3, -1). Through (2,1,0)(2, 1, 0): 7(x2)+3(y1)(z0)=07(x - 2) + 3(y - 1) - (z - 0) = 0, i.e. 7x+3yz=177x + 3y - z = 17.

Example 4. Convert 2xy+2z+6=02x - y + 2z + 6 = 0 to normal (Hesse) form.

Normal (2,1,2)(2, -1, 2), magnitude 4+1+4=3\sqrt{4 + 1 + 4} = 3. Rewrite 2xy+2z=62x - y + 2z = -6, divide by 3-3 (sign flip to make RHS positive): 23x+13y23z=2-\dfrac{2}{3}x + \dfrac{1}{3}y - \dfrac{2}{3}z = 2. Direction cosines (2/3,1/3,2/3)(-2/3, 1/3, -2/3), p=2p = 2.

Example 5. Find the plane parallel to x+2y3z=5x + 2y - 3z = 5 and passing through (1,1,2)(1, -1, 2).

Same normal (1,2,3)(1, 2, -3). Plug in: 126=71 - 2 - 6 = -7. So x+2y3z=7x + 2y - 3z = -7.

Example 6. Find the equation of a plane whose intercepts on the axes are 3,2,43, -2, 4.

x3+y2+z4=14x6y+3z=12\dfrac{x}{3} + \dfrac{y}{-2} + \dfrac{z}{4} = 1 \Rightarrow 4x - 6y + 3z = 12.

Try it yourself

  1. Find the plane through (0,0,0)(0, 0, 0) with normal (1,2,3)(1, 2, 3).
  2. Find the plane through (1,1,1)(1, 1, 1), (2,1,3)(2, -1, 3), (0,1,2)(0, 1, 2).
  3. Find intercept form for 2x+3y+z=62x + 3y + z = 6.
  4. Equation of the xyxy-plane?
  5. Plane through the zz-axis containing the point (2,3,4)(2, 3, 4).
  6. Convert x+y+z=3x + y + z = \sqrt 3 to normal form.
  7. Find λ\lambda if x+2y+3z=λx + 2y + 3z = \lambda contains the point (1,2,0)(1, 2, 0).
  8. Plane parallel to 2xy+z=02x - y + z = 0 at distance 33 from origin.
  9. Plane through (1,0,1)(1, 0, -1) and parallel to r=(1,2,3)+t(1,1,0)\vec r = (1, 2, 3) + t(1, 1, 0) and r=(2,1,0)+s(0,1,1)\vec r = (2, 1, 0) + s(0, 1, 1) , i.e. containing two given direction vectors.
  10. Find the equation of the plane through (2,1,3)(2, -1, 3), (1,2,1)(1, 2, -1), and parallel to the line x11=y2=z+11\dfrac{x - 1}{1} = \dfrac{y}{2} = \dfrac{z + 1}{-1}.
  11. Show that the planes x+2y3z=5x + 2y - 3z = 5 and 3x6y+9z=1-3x - 6y + 9z = 1 are parallel.
  12. Plane that passes through origin and contains the line x12=y+13=z21\dfrac{x - 1}{2} = \dfrac{y + 1}{3} = \dfrac{z - 2}{-1}.
  13. Convert vector equation r(2i^3j^+4k^)=5\vec r\cdot(2\hat i - 3\hat j + 4\hat k) = 5 to Cartesian.
  14. Find the equation of the plane that perpendicularly bisects the segment from (1,2,3)(1, 2, 3) to (3,2,5)(3, -2, 5).

Pitfalls and tricks

  • Normal vector determines a plane up to translation. The constant term encodes the plane's distance from origin (along the normal).
  • Three-point form uses the triple product to encode coplanarity.
  • Convert between forms freely. Cartesian is concise; vector is conceptually clean; intercept is handy when intercepts are given.
  • Normal form requires a unit normal and a non-negative distance. Adjust sign accordingly.
  • Parallel planes share a normal direction. Two planes are parallel iff their normal vectors are proportional.

Practice quiz

Quick check on this topic.

Quiz
Quick check : Equation of a plane
6 questions · pick the best answer
Q1

A plane needs

Q2

Plane rn=d\vec r \cdot \vec n = d, with normal n\vec n and distance from origin pp

Q3

Plane through (0,0,0)(0,0,0) normal (1,2,3)(1, 2, 3) in Cartesian form

Q4

Intercept form is

Q5

Normal to plane through three points A,B,CA, B, C

Q6

Two planes are parallel iff their normals are