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Locus problems and applications in 3D

A locus is the set of all points satisfying some geometric condition. In 3D, common loci include planes, spheres, and various curves. Translating a geometric condition into an algebraic equation in (x,y,z)(x, y, z) is the central technique.

Standard loci

Plane. Ax+By+Cz+D=0A x + B y + C z + D = 0 for constants A,B,C,DA, B, C, D (not all A,B,CA, B, C zero). Class XII will study this in depth.

Sphere. All points at a fixed distance rr from a fixed centre (a,b,c)(a, b, c): (xa)2+(yb)2+(zc)2=r2.(x - a)^2 + (y - b)^2 + (z - c)^2 = r^2.

Equidistant locus of two points. The perpendicular-bisector plane of the segment joining them.

Locus equidistant from two planes. The pair of planes that bisect the angles between them.

Setting up a locus

  1. Let the moving point be P(x,y,z)P(x, y, z).
  2. Translate the geometric condition into an equation involving x,y,zx, y, z.
  3. Simplify , usually by squaring distances to eliminate roots.

Worked examples

Example 1. Find the locus of a point that is at distance 55 from (1,2,3)(1, 2, 3).

(x1)2+(y2)2+(z3)2=25(x - 1)^2 + (y - 2)^2 + (z - 3)^2 = 25. A sphere centred at (1,2,3)(1, 2, 3) with radius 55.

Example 2. Find the locus equidistant from (2,0,0)(2, 0, 0) and (0,4,0)(0, 4, 0).

(x2)2+y2+z2=x2+(y4)2+z2(x - 2)^2 + y^2 + z^2 = x^2 + (y - 4)^2 + z^2. x24x+4+y2=x2+y28y+16x^2 - 4x + 4 + y^2 = x^2 + y^2 - 8 y + 16. 4x+4=8y+164x8y+12=0x2y+3=0-4 x + 4 = -8 y + 16 \Rightarrow 4 x - 8 y + 12 = 0 \Rightarrow x - 2 y + 3 = 0.

A plane (which extends infinitely in zz).

Example 3. Find the locus of a point whose distance from the origin equals its distance from the xyxy-plane.

x2+y2+z2=z\sqrt{x^2 + y^2 + z^2} = |z|. Square: x2+y2+z2=z2x2+y2=0x=y=0x^2 + y^2 + z^2 = z^2 \Rightarrow x^2 + y^2 = 0 \Rightarrow x = y = 0. So the locus is the zz-axis.

(Geometrically: distance from origin = distance from xyxy-plane only when projection to the plane has length zero , i.e., the point is on the zz-axis.)

Example 4. A point PP moves so that the sum of squares of its distances from (a,0,0)(a, 0, 0) and (a,0,0)(-a, 0, 0) is 2a2+2c2 a^2 + 2 c. Find the locus.

PA2+PB2=(xa)2+y2+z2+(x+a)2+y2+z2=2x2+2a2+2y2+2z2=2a2+2c|PA|^2 + |PB|^2 = (x - a)^2 + y^2 + z^2 + (x + a)^2 + y^2 + z^2 = 2 x^2 + 2 a^2 + 2 y^2 + 2 z^2 = 2 a^2 + 2 c.

So x2+y2+z2=cx^2 + y^2 + z^2 = c. A sphere of radius c\sqrt{c} centred at origin (when c>0c > 0).

Example 5. A particle's coordinates at time tt are (t,t2,t3)(t, t^2, t^3). Find a point on its trajectory at t=2t = 2, and the distance travelled from origin to that point.

At t=2t = 2: (2,4,8)(2, 4, 8). Distance from origin: 4+16+64=84=221\sqrt{4 + 16 + 64} = \sqrt{84} = 2\sqrt{21}.

Try it yourself

  1. Find the locus of a point at distance 33 from (0,0,0)(0, 0, 0).
  2. Find the locus of points equidistant from (1,2,3)(1, 2, 3) and (1,2,3)(-1, -2, -3).
  3. Find the locus of a point whose distance from (0,1,0)(0, 1, 0) equals its distance from (0,1,0)(0, -1, 0).
  4. Find the locus equidistant from the xyxy-plane and the yzyz-plane.
  5. A point moves so that the sum of its distances from (0,0,0)(0, 0, 0) and (2,0,0)(2, 0, 0) is 44. (Locus is a closed curve , in fact, an ellipsoid.) Set up the equation.
  6. A point's distance from the zz-axis is 55. Find the locus.
  7. Find the locus of points equidistant from the three vertices of triangle (1,0,0),(0,1,0),(0,0,1)(1, 0, 0), (0, 1, 0), (0, 0, 1).
  8. The locus of a point whose coordinates satisfy x=2yx = 2 y and y=3zy = 3 z: describe.
  9. A point PP has PA2+PB2=26|PA|^2 + |PB|^2 = 26 where A=(1,0,0),B=(1,0,0)A = (1, 0, 0), B = (-1, 0, 0). Find the locus.
  10. Sphere with centre (2,1,3)(2, -1, 3) and radius 44: write its equation.
  11. Find the centre and radius of the sphere x2+y2+z24x+6y2z11=0x^2 + y^2 + z^2 - 4 x + 6 y - 2 z - 11 = 0.
  12. A point moves on the line through (1,1,1)(1, 1, 1) and (2,3,4)(2, 3, 4). Express its coordinates parametrically.

Pitfalls / Tricks

  • Always simplify by squaring distances first.
  • When a locus turns out to be a single point or empty, the original condition may be inconsistent or degenerate , check.
  • A sphere's equation has equal coefficients on x2,y2,z2x^2, y^2, z^2.
  • Insight. Locus is the bridge between geometry and algebra in 3D. Master the dictionary , "equidistant" → plane, "fixed distance" → sphere , and most problems unlock quickly.

Practice quiz

Quick check on this topic.

Quiz
Quick check : Locus and applications
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